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Spit Rules

Objective

Spit (also known as Speed or Slam) is a shedding game for two players. The objective is to be the first player to get rid of all your cards. The game is based on speed, it's not turn based, both players are getting rid of their cards at the same time, so the one that plays faster will most often win.

Setup

The game starts with each player getting 26 cards. Each player takes 15 of their cards and arranges them in 5 stacks.

  • The first stack has only 1 card, facing up.
  • The second stack 2 cards, 1 facing down and one facing up.
  • The third stack 3 cards, 2 facing down and one facing up.
  • The fourth stack 4 cards, 3 facing down and one facing up.
  • The fifth stack 5 cards, 4 facing down and one facing up.
Game

The remaining 11 cards are kept in a down facing stack to the right of the 5 stacks, we'll call that the deck.

Gameplay

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When both players are ready they take the top cards from their deck and place them face up in the middle of the table, next to each other. This forms two discard piles. The players are then supposed to put as many cards as they can, as fast as they can on top of the discard piles. Both players can put cards onto both piles, the piles don't belong to a particular player. When you put a card on a discard pile it must be either one higher or one lower than the top card on the pile. E.g. you can put a 5 or a 7 on a 6. Aces are high and low, so you could put Q K A 2 3 2 A K etc. There are a few moves you can make:

  1. Take a faceup card from one of your stacks and put it on a discard pile if it's one higher or one lower than the card at the top of the pile.
  2. If you've taken the top card of one of your stacks and played it, you can flip the card below so it's turned face up.
  3. Combine faceup cards in your stacks if they have the same rank. E.g. if stacks 1 and 2 both have a 5 as the top card you can take the 5 from stack 2 and put it on top of the 5 on stack 1 and then flip the next card on stack 2. This allows you to open more of your cards which you can then try to play onto the discard piles.
  4. If one of your stacks is completely empty you can move one of the top cards on one of your other stacks onto it and then flip the top card of that stack up. Again, this opens up more of your cards, helping you to get rid of them faster.

During this part of the game the important thing is to play as fast as you can, move cards around to open up as many of your cards as you can and get rid of them. At some point both players will be stuck and can't make any more moves. When that happens the game will tell you to click on your deck, and then both you and the computer players will move one card from the top of your decks onto the discard piles. As soon as the new cards are there you can go back to getting rid of your cards as fast as you can until you're both stuck again or one of you has finished all his stacks.

When one player has finished all the cards in his stacks the round is finished. Then the player who finished first picks one of the discard piles and the other player gets the other pile. You should always pick the smaller pile, but it can sometimes be hard to see which one is smaller if they have roughly the same number of cards, and you can't count the cards. Now the players add the cards in their pile to their decks and create 5 new stacks, the same way as in the beginning. The important part is that the discard piles are not shuffled. Now, the cards in the discard piles are already ordered, so the new stacks will have pretty well ordered cards which makes the game even more intense and lets you get rid of your cards even faster!

This continues until at some point a player gets a discard pile that is so small that he can't make 5 full stacks, and won't have any deck. He then creates as much of the stacks as he can, but since he has no deck there will now only be one discard pile on the table. The game continues as usual, except with only one discard pile, and if the player who didn't have any deck gets rid of all his cards first then he has won the whole game. I.e. if you end up with no cards in your stacks, no deck, and there's only one discard pile on the table then you've won!

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Strategy

There's really only two rules you should keep in mind to be good at this game. They are:

  1. Be fast!
  2. Don't be slow!

That's it! Hope you enjoy the game :)

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Solitaire Rules

The different piles

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There are four different types of piles in Solitaire. They are:

  • The Stock: The pile of facedown cards in the upper left corner.
  • The Waste: The faceup pile next to the Stock in the upper left corner.
  • The Foundations: The four piles in the upper right corner.
  • The Tableau: The seven piles that make up the main table.

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The setup

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The Tableau piles are numbered from 1 to 7, pile 1 has 1 card, pile 2 has 2 cards and so on. The top card on each Tableau pile is turned face up, the cards below are turned face down. The cards that are left after setting up the Tableau are placed in the Stock, face down. The Waste and the Foundations start off empty.

The objective

To win Solitaire, you must get all the cards onto the Foundation piles. The Foundations are ordered by suit and rank, each Foundation has one suit and you must put the cards onto them in the order Ace 2 3 4 5 6 7 8 9 10 Jack Queen King. To get there, you can use the moves described below.

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Allowed moves

  • Flip cards from the Stock onto the Waste. You can flip either 1 or 3 cards from the Stock onto the Waste. The number can be configured in Options.
  • Move a card from the Waste onto the Foundations. If the top card of the Waste can go onto one of the Foundations then you can drag it there.
  • Move a card from the Waste onto the Tableau. You can move the top card of the Waste onto one of the Tableau piles.
  • Move a card from a Foundation back onto the Tableau. You can move the top card of a Foundation back onto the Tableau. This isn't allowed in all Solitaire versions, but we allow it here :)
  • Move one or more cards from one Tableau pile to another. You can move a face up card on the Tableau onto another Tableau pile, if that pile's top card is one higher than the moved card and in a different color. For example, you could move a red 6 onto a black 7. Or, if you have red 6, black 5, red 4 face up on one tableau, you can move all of them at the same time onto a Tableau with a black 7. If you have an empty Tableau pile then you can only place a king there.
  • You can flip a face down Tableau card. If you have moved a face up card from a Tableau pile so now the top card is face down, then you can click the face down card and it will be flipped and shown face up.
  • You can move a Tableau card onto the Foundations. You can do this manually if you need to clear some space on the Tableau. You can either drag the cards onto the Foundation, or just double click it and then it will go there by itself. When all cards on the Tableau are turned up, and all cards from the stock are finished then the game will automatically move all the Tableau cards onto the Foundations, since at that point you are guaranteed to win the game.
  • You can Undo as many times as you like. The game offers unlimited undos. Each Undo counts as a new move though, so if you're trying to win the game in as few moves as possible you should be careful about how many undos you use.

Time and Moves

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The game counts the moves you make, and measures the time it takes to finish the game, so you can compete against your previous best games if you want. Currently there is no scoring like in the Windows Solitaire, if someone is interested in this then contact me at admin@cardgames.io and I'll see what I can do.